I've created a new page of quick snipptes of information on features of Bryce you may not be aware of, as some of them aren't immediately obvious. Did you know for example that you can change the wireframe resolution of objects in your scene which can help if Bryce slows down if your scene contains a lot of objects, or that you can create ready squashed or stretched primitives? Check out the page by the link below or in the main menu bar at the top of this page. More snippets will be added over time.
Did you know....?